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Civilization is rolling in your direction.

Firaxis Studios, the now famous development studio that has time and time again allowed us to rewrite history in our own image, is now producing another title that will be marching towards us in the US July 23 and bearing the name [i]Civilization IV: Beyond the Sword[/i] proudly on it's standard. As the name might suggest [i]Beyond the Sword[/i] will place the player in time periods where big pointy metal things have been replaced by big wooden sticks that go boom and make people fall down. I apologize for the scientific terms, but I have a standard to maintain.

In these later ages you will find 12 different missions for the player's enjoymentt, which have been put together by the original development team at Firaxis and also by members of the Civilization Fan Community. In addition there will be 10 new civilizations, 16 new leaders, 4 new wonders, and an assemblage of new units that are currently drawn up for inspection outside your window.

Made you look.

A more complete list of the new additions to the game you will find below. Good luck and good gaming.

* Expanded epic game: Firaxis Games delivers a massive increase
in new units, buildings, and technologies to the epic game with
additional focus on the late-game time periods

* New game scenarios: The expansion will deliver 12 new
scenarios, many containing themes never before included in the
Civilization series, custom designed by the team at Firaxis and select
members of the Civ Fan Community

* New civilizations: The expansion pack includes ten new
civilizations, such as Portugal, Babylon and Netherlands and their
associated unique units and buildings

* More civilization leaders: Sixteen new leaders including
leaders for the ten new civilizations, as well as additional leaders for
existing civilizations

* Corporations: A new gameplay feature that allows players to
create corporations and spread them throughout the world. Each
corporation provides benefits in exchange for certain resources

* Espionage: Now available much earlier in the game, this
expanded feature offers players many new ways to spy on opponents, stir
citizen unrest and defend their government's secrets

* Events: New random events such as natural disasters, pleas for
help, or demands from their citizens will challenge players to overcome
obstacles in order for their civilizations to prosper.

* New wonders: Five new wonders await discovery including the
Statue of Zeus, Cristo Redentor, Shwedagon Paya, the Mausoleum of
Maussollos, and the Moai Statues

* Expanded space victory: Winning the race to Alpha Centauri
will now require more strategic planning and tactical decision making

* Apostolic palace: The United Nations will become available
earlier in the game, providing a way for players to win a diplomatic
victory earlier. New resolutions will also be added which will expand
the available diplomatic options

* Advanced starts: A major fan request, this new feature will
enable players to "buy" components of a custom-tailored empire and begin
play in the later part of the game, allowing them to experience many of
the new features of the expansion pack in a shorter amount of time

* Enhanced AI: The AI has received many enhancements, making it
tougher to beat on the higher difficulty levels. The ways in which the
AI will attempt to achieve victory have also been expanded

Nick McCavitt at nmccavitt@forumwizard.net

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