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C&C Renegade

Over the years, we gamers have been introduced to some of the best RTS games ever made. On the top of the list stands the Command and Conquer series. From the very beginning as an RTS game, Command and Conquer has been in the lives of many gamers across the globe.

Today however we are introduced to a new style of Command and Conquer, we are introduced to Command and Conquer at a first-person perspective, the first thought that came to mind was “Great! What an idea!”. But then I played it and considerably changed my viewpoint.

The “been there, done that” theme comes to mind while playing Renegade. Nothing really or truly stands out as new or imaginative, it’s just there…existing. Environmental graphics aren’t anything spectacular, very low-textures are used and the world can seem to be a bit blocky every once in a while. The in-game player models are great, but the world around them just doesn’t seem to fit. It seems as though these in-game models were supposed to be in a different game all together, and were just thrown in for good measure.

One good thing about the game is the sound. You have your soldiers yelling, gun shots zipping by your head; it really puts you into the action. The voice acting is fairly good, during the game and also during the cut scenes; it really keeps you at the edge of your feet, because you get so involved.

The story behind every Command and Conquer game was always something to look forward too. Renegade, however, falls flat after just a few missions. There is a war going on between GDI and NOD, primarily your job as a commando is to jump into the action and rescue the GDI who have been struggling to fight off NOD. Sure, you jump into some vehicles, tanks especially, and blow stuff to shreds, but controlling the tanks is like flying a kite with no wind, very stiff and unresponsive. Like any other FPS you do have secondary objectives to complete throughout your missions but there is nothing that really makes you want to keep going for too long.

On the other hand, a reason to pick this title up would be multiplayer mode. Not that it does anything that hasn’t been done before, but just because it’s multiplayer. During multiplayer, you don’t just control a commando that has been dropped into the action; you actually control either a GDI soldier or a NOD, and fight to the finish.

Overall, the game is OK. If you’re a die-hard Command and Conquer fan and just need to own every title that is produced then pick this up. If not, just be aware of the fact that there are better FPS games out there that will have you playing for longer and will give you more bang for your buck.

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